Back to Rigging Dojo , this time to work as character rigger for a non-profit short film -> http://labs.anomalia.eu/wildlife-crossing.

Great chance to meet new people and new mentors.

Wildlife

Software:
Maya

Scripting Language:
MEL
what it does:
– helps creating a fully rigged skeleton without facial rigging

notes:
Yet Another Rigging Tool …

While i was developing it, from some reason i wanted to create all the animation controllers on the fly .. which i did. Basically they are all box type, with the size of them based on the length of the joint they are driving :). Maybe not the best idea in the world, but hey, it seem like a great idea at that point.
Currently I am working on a Python-ic version of it, more modular and with the help of PyQT / QtDesigner for the interface.

bdYart 0.6 from Bogdan Diaconu on Vimeo.

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