Software:
Maya, QT Designer

Scripting Language:
Python

what it does:
– renames multiple objects using an index based convention

how it does:
– the user needs to select at least one object
– a mask is required for the renaming, with a choice of prefix and suffix too.
– by default the index is 2 digits based ( as in starts counting from 00 to 99). Should the selected object be over 100, automatically 3 digits are used. I assume nobody wants to rename 1000+ objects
– UI is built using QT Designer, but all the events are added in Maya
– the function used to retrieve the widgets paths was written by Chris G.

bdMultiRename from Bogdan Diaconu on Vimeo.

Leave a Reply

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

(required)

(required)

© 2017 Moving Pixels Suffusion theme by Sayontan Sinha